I’m creating a nice app with GODOT. I’d like to publish it on FDROID but I don’t know how to do it. Can you ask me? I already know that I have to provide the sources to publish on FDROID, but I don’t know if it will be enough to compile it.
Is there a script that allows this? Should I make a special manipulation with GIT and/or GRADLE?
Thank you for your future answers and encouragement!
Here are some screenshots
For example, here is the link to one of my projects.
I’m trying to figure out how this other person’s deposit can serve as an example, but I just can’t.
Another question: Am I required to have a gitlab account to file a project under FDROID?
We have several, like older:
And will come soon:
Take a look at the most recent recipe so you can figure out how to integrate it:
Thank you so much for your help. I’ll try to study this recipe to better understand how to do it. This recipe (ball2box) concerns version 3 of GODOT, I will study another one (falling-blocks) to understand what I need for version 4. I think I’m unfortunately too incompetent in the field of compilation to get there now, I will continue to work on my applications so that maybe someone feels motivated enough to support me in creating this recipe.
Have a good day, take care of yourself.
You can open a Request for Packaging here.
Also, have a look at the godot lable. It will provides some examples, link to the Merge Request to add the apps to the repo, the problem we had…
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