We are seeing (and actually have been so for a while now) some strange
behavior on some builds: Either not being published while actually
beeing build, builds getting stuck etc. To make things worse, every
of these builds would be automatically retried, thus causing
exponential load to the buildserver affecting other builds as well.
I decided to reset ~20 apps (some having multiple problematic builds)
to a last-known good state. And will re-add them 1-by-1 (or in small
batches) once the buildserver has settled down (in fact, it went down
for hardware maintenance the other day). I expect re-entry starting on
Sunday. Sorry for any inconveniences.
Btw: In your case the issue mentioned in the disable= line refers to