Hi there! I’m trying to add an app (a game made by me) to FDroid, and i’m getting an error like “Found binary”. The incriminated file is indeed a binary, but it’s part of the game data (it’s actually the tile map), so it’s harmless. In a sense it’s like a png or a jpg, just a custom format.
So i was wondering: is there some way around the binary blob ban that i can use, or is it like an universal rule?
In case i could switch to a textual representatio of the map, but it would be both bigger in size and slower to parse, very much suboptimal. Do i have any other option? Perhaps BASE64? or is it still recognized as binary?
Thanks in advance!