Build failure and required actions

I have a small game that I’ve recently updated. This release also includes SDK and thus Gradle version updates. To my surprise, I got a build failure. So, I need Java 11. Searched around a bit, found the solution, went to the yaml file, and saw the solution was already applied. Awesome!

Question: Do I need to do anything? Or will it be automatically re-tried during the next build cycle?


Unless a build is disabled, a failed build will be retried each cycle (a cycle is roughly once every 3 days). So you shouldn’t have to do anything :slight_smile:

Good! Thank you.

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